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The first specialised event Magic Leap will be held in Los Angeles


Magic Leap One Creator Edition finally came out earlier this month. The device received a lot of mixed reviews from those who had time to try it out. Moreover, this is just a small number of lucky people from the United States. Now that the equipment has been officially released, content must be presented for it. So Magic Leap needs developers and partners from all over the world. Moreover, what could be better than a specific event of L. E. A. P., which will be held in Los Angeles, California?

From the known information about the event L.E.A.P, it is possible to mark the date. It will be held from 8 to 9 October 2018 and will be devoted to training and improving participants' knowledge of spatial computations. Therefore, at the end of two days, they will learn to maximise the potential of the device.

Another strange statement of Magic Leap is as follows:


"Expect the games with Magic Leap One, a quick look at some of our top-secret collaborative work. Also, you will have the opportunity to communicate with the leading minds in the field of mixed reality. Perhaps we have even some surprises for you ... "

If you already have Magic Leap One Creator Edition, and you want to know more, you should register on the official conference website L. E. A. P.

At the moment, the actual user base is tiny. Moreover, this is not only because the cost of Magic Leap One Creator Edition starts at USD 2,295. In some cities in the US, the device is not delivered. It will be interesting to see if Magic Leap will decide whether to release sales figures for what is mostly a development kit. Perhaps we are still waiting for years of actual development of the consumer product.

The Magic Leap One system consists of three parts, the first headset (called Lightyear), a battery and a processor unit called "Lightpack", and a 6-Degree of freedom (6DoF) motion controller. One of the most significant disadvantages associated with the headset was the field of view (FOV). It is indicated that it is 40 degrees horizontally and 30 degrees vertically. It's slightly larger than Microsoft's HoloLens and much less than any VR headset.

You can buy VR headsets at this great shop that has it all. 

The International Virtual Reality Festival in Toronto will return next month


When it comes to specialised festivals and events of virtual (VR) and augmented reality (AR), the festival of international virtual and supplemented reality stories (FARS) in Toronto is one of the most unusual. Now for the fourth time, FARS returns the following month, and thus marks the launch of the newly renovated and saved historic ballroom Matador.

The Ballroom Matador took on performances from Johnny Cash to Leonard Cohen in his 100-year history. Now he will take the latest in exciting entertainment.


"When I walked in, owner Paul McGahee, the master of Tai Chi, said" look what happens when you enter this space, how it opens up, like Kubrick's film. " I said "you will like our festival, because it's about how to tell a story in space. This environment allows you to feel the size, intimacy and intimacy, "- says founder and CEO of FARS Keram Maliki-Sanchez, musician, actor and expert VR in the statement.

The three-day event will feature dozens of exciting stories from around the world: Asia, North and South America, Africa, Australia, the Middle East and Europe, with over 30 parts having their world, Canadian or Toronto premieres. Within two hours, festival visitors will be able to view holograms, projections and multiplayer synchronised playback.

The festival will be held from 14 to 16 September 2018, for more information go to the official site .

Owners of Galaxy Note9 can continue to use their Gear VR with free adapters from Samsung


Samsung introduced the Galaxy Note 9 event earlier this month. In the course of it, there was a noticeable lack of one technology - virtual reality (VR). Previous presentation events usually had a Gear VR program. However, during the presentation of Note 9, nothing was seen that would resemble virtual reality. This does not mean that the owners of the new device should worry about incompatibility since Note 9 will still correspond to the latest version of the headset. However, this smartphone needs a special adapter, which Samsung will send all the owners of the novelty for free.

As Engadget noted in the troubleshooting guide, Samsung indicates:

"Due to the increased size of Note9, a new Type-C adapter is required to connect the phone to the Gear VR with the controller. If you have the latest version (model number SM-R325) all you need to do is contact Samsung at 1-800 and order a new adapter. "


The Gear VR SM-R325 was initially released from the USB Type-C to connect to the Note8, S8 and S9 models. The new adapter will have to wait, as the delivery can take up to two weeks.

While it's nice to see that Samsung is still supporting the Gear VR with its latest flagship devices, the company's interest in the VR seems to be weakened. It is clear that since Note9 already has an adaptation device, there is no reason to update the current version of Gear VR. However, the invention, as a rule, is less and less advertised by the manufacturer.

Over the past few years, the Gear VR has been a headset that has come to market thanks to Samsung's aggressive promotion policy. Probably, now the company wants to put more effort into the new headset. Odyssey + Windows Mixed Reality, the details of which have recently become known. Moreover, that's why she stopped releasing new versions of Gear VR.

However, the Gear VR is still alive. Content is also released. It is especially important to note that YouTube VR from Google now supports the platform.

Bhaptics talked about the modular approach to haptics technology


Tactile feedback technology will become increasingly in demand as a development zone as the virtual reality (VR) market develops. In this way, customers begin to look for new ways to make VR experiences more immersive. Stuart Burmeister, Software Engineer Bhaptics, talked about how the company is trying to meet market requirements.

Bhaptics is a company that specialises in tactile feedback technology specifically for VR applications. It helps users to communicate more with the virtual world. The company exists for about three years and is based in South Korea.

Commenting on his mission in the market, Burmeister said:

"We are striving to make the VR more exciting, adding tactile feedback and bringing out a new level of the game."

When asked about what the Baptists system is different from other tactile suits on the market, Burmeister replied:


"Our main focus is a comfort. Therefore, you can easily and quickly wear a suit. We do not want you to mess around with straps. It must be on and then off. It should also be easy to wash, not too heavy or cumbersome to wear. "

Going into further details about how the suit works, Burmeister said:

"Only 40 modules: twenty in front and twenty behind, and they function in an array. Each of these modules will vibrate. So, we send a signal using Bluetooth, and it activates the necessary module. "

On the integration of Burmeister technology, the following information was provided:

"We use our software to make it easy to integrate. We have a waistcoat, which is a major part of our technology. This is because many games use the body. We also have sleeves, as well as facial pads, so if you get a blow to the head, you can feel it. "

 

Researchers use VR to help people with disabilities


Applications for virtual reality (VR) are almost endless, and now the immersion technology is used to develop new techniques to help people with amputated limbs use their prostheses. The work is carried out by researchers at the Lausanne Polytechnic School (EPFL). The project uses VR technology and neural stimulation to help change the sensations of the "phantom limb" amputation. It is necessary that patients feel the prosthesis more precisely, simplifying its use.

According to Medical view, studies conducted by scientists at the EPFL are aimed at showing that amputated people can be convinced that the prosthetic hand belongs to their own body.


"The brain regularly uses its senses to assess what is in the body and what is external to the body. We showed how vision and touch could be combined to deceive the amputated brain. We provide that feeling when the phantom limb is embodied in the prosthesis. The installation is portable and may one day be turned into therapy to help patients permanently embody a limb prosthesis, "explains Giulio Rogni from the EPFL cognitive neuroprotective lab, led by Olaf Blank, referring to Medical view.

To perform the technique, the amputated wear a VR-headset, through which they see a virtual limb prosthesis. Then, applying artificial tactile sensations to the nerve in the stump of the amputation, the team can create the illusion that some of their phantom limbs experience certain feelings. At the same time, the index finger in the virtual prosthesis will synchronously shine within the imposed tactile sensations, creating the illusion that the phantom limb and prosthetic limb are the same limbs.

The EPFL team released a short video in which the studies and their results were presented. You can look at them below.

AR-company Avegant received the next financing


Last year, Avegant announced that it was working on new technology for augmented (AR) and mixed reality (MR) displays in headsets. Kits for developers were delivered as early as the end of 2017. Now the company is striving to further develop its technology with a new round of investment financing.

Avegant announced a successful closing with an investment of $ 12 million in the AA series of financing from new investors to Walden SKT Venture Fund and China Walden Venture Investments, as well as from past investors.

This money will be used to develop next-generation display technologies for the consumer market further. Based on the existing light field technology, the company will also create high-resolution displays, low latency and high brightness.


Ed Tan, CEO of Avegant, reports:

"The consumer AR industry faces significant challenges in the development of high-resolution displays, small form factor, large field of view, light field and low power. The industry is delighted with our unique solutions to these technical problems that will allow us to conduct previously impossible experiments in AR. "

"Many companies are trying to solve numerous, very complex technical problems to bring the experience of AR to consumers. We decided to invest in Avegant because their solutions elegantly solve these problems creatively. They take into account the human factor, without losing sight of technology, "said Andrew Cau, Managing Director of Walden International. & Nbsp;

At present, it is not known when the light field technology will see a commercial release, although some developers and researchers are already working with this technology.

Make selfi in space with the new AR-application from NASA


NASA has released two new applications that allow users to do selfies in the area and even visit a star system that has seven exoplanets the size of the Earth in virtual reality (VR).

The NASA Selfies app gives users the ability to take photos in a virtual spacesuit in front of some of the most picturesque places that space can offer. Landscapes include the centre of the Milky Way galaxy and the Orion Nebula.

"The app also provides scientific information with these stunning images. Currently, there are 30 beautiful pictures to choose from. Spitzer makes all of them. In the future, more images from other areas of space will be added, "said officials from the NASA Jet Propulsion Laboratory in the application statement, referring to space.com.


Another application that NASA has released is an excursion to the NASA VR exoplanets, which Trappist-1 demonstrates. It was there that in 2017 seven planets the size of the Earth was found. Although details about the state of the worlds and how suitable they are for life remain unclear, this does not stop the excitement of being able to visit them in the VR.

"Spitzer played an important role in discovering these planets and providing information that helped scientists learn about the likely compositions of the planets. The Trappist-1 system is too far for telescopes to observe these planets directly, but this VR experience shows the artists' impressions of how the planets can look. These materials are based on data from Spitzer and other telescopes that studied the Trappist-1 system, "NASA officials said.

The NASA Selfies app is now available for download on iOS and Android devices, giving users the opportunity to put themselves in the role of an astronaut. The NASA Exoplanet application is available for download through the official website of the demand for Oculus Rift and HTC Vive. The 360-degree experience presented on YouTube is already available to those people who want to look at the background without using any VR devices.